Bindle as character?
Joe’s Pitch:
-
Main Character with amnesia. Wants to find her
way home. Aquires bindle through different interactions at beginning of game. Then
she gets an enchanted pigeon feather from the pigeon man. Told to find
someplace that “jogs her memory.” Comes back to the railroad and finds it in
disarray. Goes on a quest to find parts to fix the rail. She has to help each
of the different factions of hobodom. Antagonist also has amnesia, obsessed
with finding somebody. As you help different people, they give you different
abilities. Then you meet the queen of the gypsies, who turns out to be your
mama. Antagonist turns out to be the chief of police and your bro. Pigeon man
is your dad (of course).
Erik’s Pitch:
-
Johnny BeGood is a poor kid with a sick mom.
Tells Johnny to find is bro. Sucked into hobotopia. Bro trapped in underworld.
Has to face legendary hoboes in hobo-off. Unlocks secrets to hobo magic. You
can use it, but if you use it too much it will slowly corrupt you.
-
Bindle is the totem. Imbued with our own magic.
Like a wizard’s staff. Everybody has their own totem.
-
To get through the underworld, we have to use
magic, but not too much so that you get trapped like them in hell. Balancing
act.
-
Find bro, beat the stupid out of him, and escape
the underworld- fighting through all the hellbos with your combined power.
Final boss is the evil king of hobos (satan on fiddle throne). Get home to mama
and heal her witcho powaz.
Kaili’s Pitch:
-
You are in a cramped orphanage with your brother.
Hear there’s space and freedom out west. Embark on hobo journey, but you get
separated at the station. Meet a hobo who refers you to some more knowledgeable
hobos who tell you you can take the westbound train to find your bro, but you
need hobomomo to come back. You fight your way all the way through until you
eventually get to the underworld, where you fight a final hoboss and rescue
your brobo and come back homebo. This one’s for you Joebo.
No comments:
Post a Comment